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AI Insights · Timothy · October 2022

Top 5 2D Realistic Games on Android in the Middle East Q3 2022

Discover the performance trends of the top 5 2D realistic games on the Android platform in the Middle East during Q3 2022, including downloads, revenue, and active users.

Top 5 2D Realistic Games on Android in the Middle East Q3 2022

During the third quarter of 2022, the top 5 2D realistic games on the Android platform in the Middle East showcased varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics and user engagement for these popular games.

Teen Patti Gold:3 Patti Rummy from Moonfrog saw a fluctuating trend in weekly revenue, peaking at approximately $684 in mid-July before experiencing a decline, ending the quarter at around $295. Weekly downloads showed a significant spike in early July, reaching over 97K, but gradually decreased to about 45.6K by the end of September. The game maintained a relatively stable active user base, with a peak of 360.7K in early September.

8 Ball Pool by Miniclip.com enjoyed consistent weekly revenue, peaking at $24.3K in late July. Weekly downloads remained strong, averaging around 40K to 52K throughout the quarter, with a slight dip towards the end. Active users showed a minor decline, averaging around 800K, with a peak of 851.7K in mid-July.

Carrom Pool: Disc Game, another title from Miniclip.com, experienced steady revenue, with a high of $3.9K at the start of August. Weekly downloads fluctuated, peaking at 36.7K in mid-July, before settling around 25.6K by the end of September. Active users remained consistent, averaging around 350K, with minor variations.

Woodoku - Wood Block Puzzle from Tripledot Studios Limited, despite having no reported revenue, showed a notable increase in weekly downloads, peaking at 28.2K in late September. The game saw a significant rise in active users, starting from 20.4K in late June to 64.9K by the end of September.

Pooking - Billiards City by MOUNTAIN GAME had minimal revenue, with occasional peaks around $9. Weekly downloads were stable, averaging around 18K to 23K throughout the quarter. Active users showed a downward trend, starting from 110.6K in late June and ending at approximately 91.3K by the end of September.

These insights from Sensor Tower highlight the dynamic nature of the 2D realistic games market on the Android platform in the Middle East. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022